Vizrt Demonstrates Viz Story and Viz Engine

Fox Sports used the Substance plug-in and Substance Designer software for material generation to create photorealistic augmented reality graphics for the Daytona 500.

Story-based tools that allow broadcasters to work smarter were front-and-center at the Vizrt press conference Monday.

Viz Story premiered. This high-speed tool allows media companies to quickly create compelling video stories with real-time 3D graphics, and easily distribute them online and on social media, in addition to broadcast.

Vizrt is also demonstrating how its Viz Engine video server and real-time 3D graphics renderer helps media companies future-proof video and graphics playout, and gain production efficiency.

Viz Engine is a video playback server that handles video through the production process, from ingest to editing to playout. Housed in a single box, it functions as a multichannel playout server for HD and 4K, while also allowing streaming IP video in and out. Viz Engine can operate within a standard SDI workflow and can input from and output to any IP format simultaneously, or render to IP, if a broadcaster doesn’t have a traditional SDI workflow.

Augmented reality graphics, including special packages for the U.S. presidential election, were also announced, and the company said its sports production tools have been chosen by rights-holders of the Rio Olympic Games.

The company also is hosting a demo of an animation/texturing software plug-in from Allegorithmic called Substance. This plugin leverages the Viz Engine real-time compositor to create physically-based rendering animations and materials.